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Turanil First Post. So at least there are plans for a d20 Star Trek! It is also considered they could make it compatible with Star-Wars d why not, if they do it properly! SWBaxter First Post. That's pretty neat. Which, for anyone who's not familiar with the history of the license, is an alternate version of Star Trek.
They've also announced a d6 version, and look like they're primed to do other versions as well. Very interesting business strategy to push their setting material with any rules engine that'll have it, and one I've been kinda surprised not to see tried before.
Then again, maybe it has and failed. Twiggly the Gnome Adventurer. Unfortunately it seems that only extended to the use the Kzin race.
Twiggly the Gnome said:. Ranger REG Explorer. Basically it's an off-shoot Star Trek universe. I doubt it will appeal and attract role-players to their pretty complicated Star Fleet Battles boardgame, but it does bring nostalgia to old-school wargamers like me. Last edited: Mar 20, It's a little less exciting to me that is only stuff from the original series, as I liked The Next Generation and loved Deep Space Nine. It might be worth investigating if they publish adventure modules.
I think their reasoning that the most people have a PHB is dead right. This factor certianly makes it more appealing to me. Cool news. And there is going to be a D6 version, too. Even better. I actually ran the original PD using the D6 rules. Ranger REG said:. MoogleEmpMog First Post. TOS-based d20 Star Trek! At least it may spare us from d20 Future's space combat system. On the other hand, I've seen Starfleet Battles in play.
I certainly don't want that system in an RPG, either. Thanks for the scoop, red freak. I should have said that before, but here it is now. I've looked around that web site quite a bit. PD20 looks like it has real potential. The first incarnation of the game had a couple of modules. If those get converted to Gurps Prime Directive, then maybe they'll be retooled for Prime Directive d It's an interesting publishing strategy to treat the RPG system itself as the crunchy part which enables the setting as the important fluff.
I guess the setting for this game is all derived from the original Star Trek series. Amazing that a TV show over 30 years old has this kind of continuing development. Here's hoping PD20 gets good reviews and has some adventures published! MoogleEmpMog said:. No such thing as clerics and mages in Star Trek, but there are a wide range of smart, strong or charismatic characters. Besides, with Enterprise cancelled, it's a little late to be designing yet another Star Trek rule set.
There are far too many variant rule sets to pick up or generic rule set to modify to fit your own Star Trek Universe. Where are they expecting to find a market? Sorry, but at this point, I am skeptical. ADB have admitted they have no experience with the d20 System.
So, whoever they contract has got to be that damn good. I don't know, dude. I've had some pretty bad d20 experiences--even from people who are supposedly good with the system. TerraDave 5ever. I am curious, as a fan of the original source, and having played that funny little spaceship battle game a few times and yes, what we should be getting is an expanded and more militaristic version of the original Start Trek universe.
But I don't feel a whole lot of confidence looking at the exchange at the website. Doing a D20 game is not a trivial thing You must log in or register to reply here.
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Prime Directive (role-playing game)
The game has gone through two different incarnations. Olsen, it used a D6 -style system similar to Shadowrun and Star Wars. The greatest complaint was that character selection was limited to members of a Prime Team or a similar group, not allowing players to be captains or other important positions, although later supplements did provide this ability. Also, since the rules were unique to this game, and only vaguely similar to other systems, many players were not willing to take the time and effort required to learn them, although the same could be said of many RPGs of that time. The published books for the game included the core rulebook, a Federation sourcebook. They were primarily a wargame company, and the poor sales of the supplements were cause for a reexamination.
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